Trials of a Past Forgotten
Kable is a continent of almost pure desert. With harsh sandstorms and great distances between magical oases, city states rule dominant. But when Seven Dungeons arise, seemingly from a time long forgotten, how will the world take it? Will the dungeons be plundered? Will anyone traverse the desert to complete all the dungeons, claiming whatever prize may lie in waiting? But more importantly, what will everyone do about the growing Seagull problem?